![]() ![]() ![]() On the plus side i really like the bedroom with the posters. And is it just me or does the entire game feel more prone to lags now? Sorry if this post sounds horribly negative. Oh and there is no firing animation for Elektra, but i assume that's simply not in the game yet. Though so far i have not been able to replicate this one. (Or first platform if you do not count the one on the slope on the right side of the room.) Also one time when i walked up to the tube with the boulders in without pressing the button an then turned around and walked back, the character simply disappeared. The stopping point seems to be the column that carries the second platform. If you turn back after leaving the screen to the left the picture jumps a little to the left, but not far enough to see the entire room. In addition, the camera does'nt scroll properly to the left in the first room up the first elevator. The Zone transition here appears to be a little bit too far to the left. Otherwise it will simply teleport you back up. You can still simply fall through the intact seeming hull.) Correction: Apparently you have to jump as far to the left outside of the spaceship and once you land you have to keep running left. (In which case the hole in the ship disappears. Most of the times you simply get teleportet back on top. It seems to take somewhat 5 or six tries do actually jump inside the spaceship. Cheers.Here we go again, fly in the ointment time. Again, I think it's a shame you're icing it since it and Urielman-X's game are the only western projects I've been looking forward to but I doubt you do it just to be mean. Instead of reading or clicking past through blocks of text I prefer to throw the heroine straight into action. It might've not been your aim or maybe you haven't the time, but I think the less story in such games the better it is. Hopefully he'll get around to it eventually. Too bad corta hasn't touched it in a while. ![]() I also found the very minimalistic story approach very enjoyable. Splatformer is my favorite game here, every animation feels like it really has -weight- to it you know. Liked the variation and customization in playable characters too, so people who don't like a certain character can simply change it. I really like what you've done with the game, I found the animations really well done and, uh, creative, especially positions. Since I registered basically to only say that, it'd be a waste if this post wasn't a bit longer. I'm putting the splatformer on ice for now. The gallery is also really nice but 1/4 of the stuff is not even the story :c Chromii Newly Registered Joined: Tue 3:54 amĬorta Wrote:Firstly, some news. oh well that's okay :3 The game has been in development for like 3 years - The only things to do is just beat that Pterosaur boss after you jump into that pirate ship - so I thought they might have been more to it by now >-< the latest template design is gorgeous but I got confused as to why it wasn't applied to the platformer itself. And if so, i'd need to find out how they communicate cuz if I can find out how to control the root variables of the template, 100% of the hard work would be done. But I'm still unsure as to whether as2-based swfs can be loaded into as3 movies. for example, what took me a few weeks to fine-tune has taken me less than a day, it's in the bowser's castle section. I did learn a lot from it and am working on a new one, and this one is going real smooth. That platformer got real confusing to use. Terrantor!!! Joined: Thu 10:36 amĪny luck? Still haven't tried, man. And if so, i'd need to find out how they communicate cuz if I can find out how to control the root variables of the template, 100% of the hard work would be done. Here is its eulogy, a collection of the kind words written about it while still among the living. Wish Me luck!!! Would armature rigging her cause any performance issues? I've got dragon bones and am learning how to use it. ![]() I'm gonna try to figure out how to implement your char template in ma game. Your animation skills are out of this world. right-click the link below the presented movie and select, "Open Link in New Tab." Damn shame, Corta. GadenKerensky Wrote:I can't see the whole thing. ![]()
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